![]() This shows a view near Oban in Scotland looking South. ![]() WS30 using OSM data to define the coastline. Regular grid arrays with optional edge-skirts to conceal any cracks Theseĭatabases can be fluidly navigated at 60fps from outer space down to Terrain models ranging from a small area to the entire planet. Terrain without any supporting userspace code required. All of the LOD Ranges are pre-configured and theĭatabasePager automatically loads and unloads different segments of Quadtree tiled database that can be navigated simply by loading the Region, combines it with imagery and produces a spatially-balanced Virtual Planet Builder (VPB) is OSG's terrain-database-building tool. See Virtual Planet Builder for the main article about this subject. 4.6 High-Fidelity - 30m SRTMGL1 - Best Available Land Cover.4.3 Standard-Fidelity - 90m SRTMG元 - 100m Global Land Cover.4.1 Scenery generation tool availability.The correctly placed moon with the correctly placed sun to get theĬorrect phase of the moon for the current time/date, just like in real This modelingĪlso correctly takes into account seasonal effects so you have 24 hourĭays north of the arctic circle in the summer, etc. Planets all follow their correct courses through the sky. When you locate yourself in virtual Sydney. If it's dawn in Sydney right now, it's dawn in the sim right now in their current and proper place relative to theĮarth. The current computer clock time in order to correctly place the sun, Stars, and planets for the specified time and date. To minimize the frame rate hit when you need to load new areas.Įxtremely accurate time of day modeling with correctly placed sun, moon, Scenery tiles are paged (loaded/unloaded) in a separate thread. ![]() This allows for realistic night VFR flying with theĪbility to spot towns and cities and follow roads. Urban areas (based on real maps) and headlights visible on major Nice scenery night lighting with ground lighting concentrated in.Scenery includes all vmap0 lakes, rivers, roads, railroads,. ![]() SRTM terrain data.) 3 arc second resolution (about 90m post spacing)įor North and South America, Europe, Asia, Africa, and Australia.
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